mirror of
https://github.com/Yuyi-Oak/BlueArchiveToolkit.git
synced 2026-09-18 08:54:55 +08:00
feat(api): 补齐资源分发服务入口
新增 bat-api 资源 bootstrap/分发 HTTP 服务、RPC release 发现、CDN path 分发、launcher 资源引导兼容、控制面中间件、OpenAPI 和 systemd 模板。 同步 Go 边界文档,明确 Rust bat 是资源生产者和同步运维入口,Go bat-api 是只读 bootstrap/分发服务,试验 Go CLI 产物为 bin/bat-go。 验证:未运行新命令;本轮已按要求停止重复构建/测试。
This commit is contained in:
@@ -0,0 +1,483 @@
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package api
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import (
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"context"
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"encoding/json"
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"log"
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"net/http"
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"strconv"
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"strings"
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"sync"
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"time"
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)
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// Server is the bat-api HTTP server for resource bootstrap and distribution.
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type Server struct {
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cfg Config
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backend Backend
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logger *log.Logger
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limiter *tokenBucketLimiter
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mu sync.RWMutex
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idx *ReleaseIndex
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meta DiscoverResult
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refreshInProgress bool
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lastRefreshStart time.Time
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lastRefreshFinish time.Time
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lastRefreshOK time.Time
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lastRefreshError string
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lastRefreshWarns []string
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lastRefreshDur time.Duration
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}
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// NewServer constructs a server. Call Refresh before Listen when possible.
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func NewServer(cfg Config, backend Backend, logger *log.Logger) *Server {
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if logger == nil {
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logger = log.Default()
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}
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var limiter *tokenBucketLimiter
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if cfg.RateLimitRPS > 0 {
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limiter = newTokenBucketLimiter(cfg.RateLimitRPS, cfg.RateLimitBurst)
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}
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return &Server{cfg: cfg, backend: backend, logger: logger, limiter: limiter}
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}
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// Handler returns the root HTTP handler.
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func (s *Server) Handler() http.Handler {
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mux := http.NewServeMux()
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mux.HandleFunc("/healthz", s.handleHealthz)
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mux.HandleFunc("/readyz", s.handleReadyz)
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mux.HandleFunc("/v1/bootstrap", s.handleBootstrap)
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mux.HandleFunc("/v1/launcher/bootstrap", s.handleLauncherBootstrap)
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mux.HandleFunc("/v1/release", s.handleRelease)
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mux.HandleFunc("/v1/resources", s.handleResources)
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mux.HandleFunc("/v1/server-info", s.handleServerInfoDebug)
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mux.HandleFunc("/api/launcher/game/config", s.handleLauncherGameConfig)
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mux.HandleFunc("/api/launcher/game/config/json", s.handleLauncherGameConfigJSON)
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mux.HandleFunc("/api/launcher/advanced/game/download/cdn", s.handleLauncherCdnConfig)
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mux.HandleFunc(launcherHostPath("/api/launcher/game/config"), s.handleLauncherGameConfig)
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mux.HandleFunc(launcherHostPath("/api/launcher/game/config/json"), s.handleLauncherGameConfigJSON)
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mux.HandleFunc(launcherHostPath("/api/launcher/advanced/game/download/cdn"), s.handleLauncherCdnConfig)
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mux.HandleFunc(launcherHostPath("/api/launcher/resource/bootstrap.json"), s.handleLauncherBootstrap)
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mux.HandleFunc("/openapi.yaml", s.handleOpenAPI)
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mux.HandleFunc("/admin/", s.handleAdminIndex)
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mux.HandleFunc("/"+ServerInfoHost+"/", s.handleServerInfoCDN)
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mux.HandleFunc("/"+ClientPatchHost+"/", s.serveCDN)
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// Catch-all for other official host prefixes and 404.
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mux.HandleFunc("/", s.handleRoot)
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return s.wrapHandler(mux)
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}
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// Refresh rebuilds the release index via RPC (and optional resource-root override).
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func (s *Server) Refresh(ctx context.Context) error {
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started := s.beginRefresh()
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result, err := DiscoverAndIndex(ctx, s.backend, s.cfg.ResourceRoot)
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if err != nil {
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s.finishRefresh(started, err, nil)
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return err
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}
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s.mu.Lock()
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s.meta = *result
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s.idx = result.Index
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s.finishRefreshLocked(started, nil, result.Warnings)
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s.mu.Unlock()
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for _, w := range result.Warnings {
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s.logger.Printf("bat-api discover warning: %s", w)
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}
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return nil
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}
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func (s *Server) index() *ReleaseIndex {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.idx
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}
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func (s *Server) discoverMeta() DiscoverResult {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.meta
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}
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func (s *Server) handleRoot(w http.ResponseWriter, r *http.Request) {
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if r.URL.Path == "/" {
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writeNoStoreJSON(w, http.StatusOK, RootResponse{
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Service: "bat-api",
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Role: "resource_bootstrap_and_distribution",
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Note: "resource auto-pull is owned by Rust bat; this service bootstraps and distributes published resources",
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Endpoints: []string{
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"/healthz",
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"/readyz",
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"/v1/bootstrap",
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"/v1/launcher/bootstrap",
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"/v1/release",
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"/v1/resources",
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"/v1/server-info",
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"/api/launcher/game/config",
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"/api/launcher/game/config/json",
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"/api/launcher/advanced/game/download/cdn",
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"/" + LauncherAPIHost + "/api/launcher/game/config",
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"/" + LauncherAPIHost + "/api/launcher/game/config/json",
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"/" + LauncherAPIHost + "/api/launcher/advanced/game/download/cdn",
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"/" + ClientPatchHost + "/...",
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"/" + ServerInfoHost + "/...",
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"/openapi.yaml",
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"/admin/",
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},
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})
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return
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}
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// Attempt CDN for known hosts not registered above.
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if strings.HasPrefix(r.URL.Path, "/"+ClientPatchHost+"/") ||
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strings.HasPrefix(r.URL.Path, "/"+ServerInfoHost+"/") {
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if strings.HasPrefix(r.URL.Path, "/"+ServerInfoHost+"/") {
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s.handleServerInfoCDN(w, r)
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return
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}
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s.serveCDN(w, r)
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return
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}
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http.NotFound(w, r)
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}
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func (s *Server) handleBootstrap(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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meta := s.discoverMeta()
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sum := ReleaseSummary{}
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if idx := s.index(); idx != nil {
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sum = idx.Summary()
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}
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publicBase := strings.TrimRight(s.cfg.PublicBaseURL, "/")
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addressablesRoot := ""
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if sum.Snapshot != nil && sum.Snapshot.AddressablesRoot != "" {
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if rewritten, ok := rewriteAddressablesRoot(sum.Snapshot.AddressablesRoot, publicBase); ok {
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addressablesRoot = rewritten
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}
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}
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status := http.StatusOK
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if !sum.Ready {
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status = http.StatusServiceUnavailable
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}
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writeNoStoreJSON(w, status, BootstrapResponse{
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Service: "bat-api",
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Ready: sum.Ready,
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Bat: BootstrapBat{
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Role: "sync_daemon_and_release_producer",
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Socket: s.cfg.SocketPath,
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RPCAvailable: meta.RPCAvailable || sum.RPCAvailable,
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DoctorHealthy: sum.DoctorHealthy,
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},
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BatAPI: BootstrapAPI{
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Role: "resource_bootstrap_and_distribution",
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PublicBase: publicBase,
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RefreshIntervalSeconds: int64(s.cfg.RefreshInterval.Seconds()),
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Refresh: s.refreshSnapshot(),
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},
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Resource: BootstrapResource{
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Release: sum.Snapshot,
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ResourceRoot: sum.ResourceRoot,
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Source: sum.Source,
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ManifestVersion: sum.ManifestVersion,
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EntryCount: sum.EntryCount,
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PresentCount: sum.PresentCount,
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MissingCount: sum.MissingCount,
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ServerInfoURL: publicBase + "/" + ServerInfoHost + "/server-info.json",
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ClientPatchBaseURL: publicBase + "/" + ClientPatchHost,
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AddressablesCatalogURLRoot: addressablesRoot,
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},
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Policy: BootstrapPolicy{
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PullOwner: "rust_bat",
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ResourceRootDiscovery: "bat_sock_rpc",
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Deployment: "co_located_with_rust_bat_or_shared_filesystem",
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ResourceRootOverride: s.cfg.ResourceRoot != "",
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ServesOnlyPublishedRelease: true,
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WritesReleaseState: false,
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FullGameBusinessAPI: false,
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},
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Endpoints: []string{
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"/v1/launcher/bootstrap",
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"/api/launcher/game/config",
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"/api/launcher/game/config/json",
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"/api/launcher/advanced/game/download/cdn",
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"/v1/server-info",
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"/" + ServerInfoHost + "/server-info.json",
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"/" + ClientPatchHost + "/...",
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},
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Warnings: meta.Warnings,
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})
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}
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func (s *Server) handleHealthz(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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meta := s.discoverMeta()
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sum := ReleaseSummary{}
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if idx := s.index(); idx != nil {
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sum = idx.Summary()
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}
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writeNoStoreJSON(w, http.StatusOK, map[string]any{
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"ok": true,
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"service": "bat-api",
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"listen": s.cfg.Listen,
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"socket": s.cfg.SocketPath,
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"public_base": s.cfg.PublicBaseURL,
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"rpc_available": meta.RPCAvailable || sum.RPCAvailable,
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"doctor_healthy": sum.DoctorHealthy,
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"refresh_interval_seconds": int64(s.cfg.RefreshInterval.Seconds()),
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"refresh": s.refreshSnapshot(),
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"resource_root": sum.ResourceRoot,
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"resource_root_override_configured": s.cfg.ResourceRoot != "",
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"ready": sum.Ready,
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"entry_count": sum.EntryCount,
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"present_count": sum.PresentCount,
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"missing_count": sum.MissingCount,
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"source": sum.Source,
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"warnings": meta.Warnings,
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// Database/redis are reserved config surface for a normal API process.
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"database_configured": s.cfg.DatabaseURL != "",
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"redis_configured": s.cfg.RedisURL != "",
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})
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}
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func (s *Server) handleReadyz(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet && r.Method != http.MethodHead {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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meta := s.discoverMeta()
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sum := ReleaseSummary{}
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if idx := s.index(); idx != nil {
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sum = idx.Summary()
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}
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status := http.StatusOK
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if !sum.Ready {
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status = http.StatusServiceUnavailable
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}
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body := map[string]any{
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"ready": sum.Ready,
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"service": "bat-api",
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"rpc_available": meta.RPCAvailable || sum.RPCAvailable,
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"resource_root": sum.ResourceRoot,
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"entry_count": sum.EntryCount,
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"present_count": sum.PresentCount,
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"missing_count": sum.MissingCount,
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"source": sum.Source,
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"refresh": s.refreshSnapshot(),
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}
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if r.Method == http.MethodHead {
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w.WriteHeader(status)
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return
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}
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writeNoStoreJSON(w, status, body)
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}
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func (s *Server) handleRelease(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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idx := s.index()
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if idx == nil {
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writeErrorJSON(w, http.StatusServiceUnavailable, "release_not_ready", "release index not ready")
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return
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}
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writeNoStoreJSON(w, http.StatusOK, idx.Summary())
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}
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func (s *Server) handleResources(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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idx := s.index()
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if idx == nil {
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writeErrorJSON(w, http.StatusServiceUnavailable, "release_not_ready", "index not ready")
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return
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}
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offset, _ := strconv.Atoi(r.URL.Query().Get("offset"))
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limit, _ := strconv.Atoi(r.URL.Query().Get("limit"))
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if limit <= 0 {
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limit = 100
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}
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if limit > s.cfg.MaxResourcePageLimit {
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limit = s.cfg.MaxResourcePageLimit
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}
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items, total := idx.List(offset, limit)
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writeNoStoreJSON(w, http.StatusOK, ResourceListResponse{
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Total: total,
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Offset: offset,
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Limit: limit,
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Items: items,
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})
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}
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func (s *Server) handleServerInfoDebug(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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s.writeServerInfo(w, r, "")
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}
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func (s *Server) handleServerInfoCDN(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet && r.Method != http.MethodHead {
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writeErrorJSON(w, http.StatusMethodNotAllowed, "method_not_allowed", "method not allowed")
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return
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}
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name := strings.TrimPrefix(r.URL.Path, "/"+ServerInfoHost+"/")
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name = strings.TrimPrefix(name, "/")
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s.writeServerInfo(w, r, name)
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}
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func (s *Server) writeServerInfo(w http.ResponseWriter, r *http.Request, name string) {
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raw, err := LoadServerInfoBytes(s.cfg, s.index(), name)
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if err != nil {
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writeErrorJSON(w, http.StatusNotFound, "server_info_not_found", err.Error())
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return
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}
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rewritten, err := RewriteServerInfoAddressables(raw, s.cfg.PublicBaseURL)
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if err != nil {
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writeErrorJSON(w, http.StatusInternalServerError, "server_info_invalid", err.Error())
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return
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}
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w.Header().Set("Cache-Control", "no-store")
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w.Header().Set("Content-Type", "application/json; charset=utf-8")
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w.Header().Set("Content-Length", strconv.Itoa(len(rewritten)))
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if r.Method == http.MethodHead {
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w.WriteHeader(http.StatusOK)
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return
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}
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w.WriteHeader(http.StatusOK)
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_, _ = w.Write(rewritten)
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}
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func writeJSON(w http.ResponseWriter, status int, body any) {
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data, err := json.Marshal(body)
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if err != nil {
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w.Header().Set("Content-Type", "application/json; charset=utf-8")
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w.WriteHeader(http.StatusInternalServerError)
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fallback, _ := json.Marshal(ErrorResponse{
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Error: ErrorBody{Code: "internal_error", Message: err.Error(), Status: http.StatusInternalServerError},
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})
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_, _ = w.Write(fallback)
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return
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}
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w.Header().Set("Content-Type", "application/json; charset=utf-8")
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w.WriteHeader(status)
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_, _ = w.Write(data)
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}
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func (s *Server) beginRefresh() time.Time {
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now := time.Now()
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s.mu.Lock()
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s.refreshInProgress = true
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s.lastRefreshStart = now
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s.mu.Unlock()
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return now
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}
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func (s *Server) finishRefresh(started time.Time, err error, warnings []string) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.finishRefreshLocked(started, err, warnings)
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}
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func (s *Server) finishRefreshLocked(started time.Time, err error, warnings []string) {
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now := time.Now()
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s.refreshInProgress = false
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s.lastRefreshFinish = now
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s.lastRefreshDur = now.Sub(started)
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s.lastRefreshWarns = append([]string(nil), warnings...)
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if err != nil {
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s.lastRefreshError = err.Error()
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return
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}
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s.lastRefreshError = ""
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s.lastRefreshOK = now
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}
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func (s *Server) refreshSnapshot() RefreshDiagnostics {
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s.mu.RLock()
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defer s.mu.RUnlock()
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warnings := append([]string(nil), s.lastRefreshWarns...)
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return RefreshDiagnostics{
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InProgress: s.refreshInProgress,
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LastAttemptUnixSeconds: unixPtr(s.lastRefreshStart),
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LastFinishedUnixSeconds: unixPtr(s.lastRefreshFinish),
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LastSuccessUnixSeconds: unixPtr(s.lastRefreshOK),
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LastDurationMilliseconds: s.lastRefreshDur.Milliseconds(),
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LastError: s.lastRefreshError,
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LastWarningCount: len(warnings),
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LastWarnings: warnings,
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RefreshIntervalSeconds: int64(s.cfg.RefreshInterval.Seconds()),
|
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ResourceRootOverrideActive: s.cfg.ResourceRoot != "",
|
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}
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}
|
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func unixPtr(t time.Time) *int64 {
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if t.IsZero() {
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return nil
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}
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v := t.Unix()
|
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return &v
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}
|
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// StartRefreshLoop keeps the in-memory release index aligned with the Rust bat daemon.
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func (s *Server) StartRefreshLoop(ctx context.Context) {
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if s.cfg.RefreshInterval <= 0 {
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s.logger.Printf("bat-api periodic release discovery disabled")
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return
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}
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go func() {
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ticker := time.NewTicker(s.cfg.RefreshInterval)
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defer ticker.Stop()
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for {
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select {
|
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case <-ctx.Done():
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return
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case <-ticker.C:
|
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refreshCtx, cancel := context.WithTimeout(ctx, s.cfg.RPCTimeout+5*time.Second)
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if err := s.Refresh(refreshCtx); err != nil {
|
||||
s.logger.Printf("periodic discover failed: %v", err)
|
||||
}
|
||||
cancel()
|
||||
}
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// ListenAndServe starts the HTTP server until ctx is cancelled.
|
||||
func (s *Server) ListenAndServe(ctx context.Context) error {
|
||||
httpServer := &http.Server{
|
||||
Addr: s.cfg.Listen,
|
||||
Handler: s.Handler(),
|
||||
ReadHeaderTimeout: 10 * time.Second,
|
||||
ReadTimeout: 30 * time.Second,
|
||||
IdleTimeout: 120 * time.Second,
|
||||
MaxHeaderBytes: 1 << 20,
|
||||
}
|
||||
errCh := make(chan error, 1)
|
||||
go func() {
|
||||
s.logger.Printf("bat-api listening on %s (socket=%s public=%s)", s.cfg.Listen, s.cfg.SocketPath, s.cfg.PublicBaseURL)
|
||||
errCh <- httpServer.ListenAndServe()
|
||||
}()
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
shutdownCtx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
||||
defer cancel()
|
||||
_ = httpServer.Shutdown(shutdownCtx)
|
||||
return ctx.Err()
|
||||
case err := <-errCh:
|
||||
if err == http.ErrServerClosed {
|
||||
return nil
|
||||
}
|
||||
return err
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user