//! 领域对象模块 pub mod game_client; pub mod game_version; pub mod resource; pub mod translation; pub use game_client::{ClientStatus, GameClient, GameRegion}; pub use game_version::{GameVersion, UnityVersion}; pub use resource::{crc32_ieee, IntegrityMismatch, Resource, ResourceEntry, ResourceType}; pub use translation::{ ExtractedText, SourceText, TextContext, TextMetadata, TextSource, TranslatedText, TranslationStatus, };