package api import ( "bytes" "encoding/json" "os" "path/filepath" "strings" "testing" "bat-api/internal/backendrpc" ) func readContractFixture(t *testing.T, name string) []byte { t.Helper() data, err := os.ReadFile(filepath.Join("testdata", "contract", name)) if err != nil { t.Fatalf("read contract fixture %s: %v", name, err) } return data } func TestRustContractFixturesPreserveGoMirror(t *testing.T) { availableRaw := readContractFixture(t, "catalog-status.available.json") unavailableRaw := readContractFixture(t, "catalog-status.unavailable.json") manifestRaw := readContractFixture(t, "resource-manifest.page0.json") snapshotRaw := readContractFixture(t, "official-sync-snapshot.json") for name, raw := range map[string][]byte{ "catalog available": availableRaw, "catalog unavailable": unavailableRaw, "resource manifest": manifestRaw, "snapshot": snapshotRaw, } { if bytes.Contains(raw, []byte("/tmp/")) { t.Fatalf("%s contains an absolute temporary path", name) } if bytes.Contains(raw, []byte("r93_fixture")) { t.Fatalf("%s contains a concrete release token", name) } } summary, resourceRoot, available := parseCatalogStatus(availableRaw) if !available || summary == nil { t.Fatal("available catalog fixture was not accepted") } if summary.Status != "published" || summary.StatusCode != "official.published" { t.Fatalf("catalog status=%+v", summary) } if summary.DistributionStatusCode != "distribution.ready" { t.Fatalf("distribution status=%q", summary.DistributionStatusCode) } if resourceRoot != "${RESOURCE_ROOT}" || summary.VersionID != "${VERSION_ID}" { t.Fatalf("catalog root/version=%q/%q", resourceRoot, summary.VersionID) } if summary.LauncherMetadata == nil || summary.GameMainConfig == nil { t.Fatalf("catalog optional objects missing: %+v", summary) } if summary.LauncherMetadata.GameLowestVersion != "" { t.Fatalf("null optional field became non-empty: %q", summary.LauncherMetadata.GameLowestVersion) } if summary.GameMainConfig.DefaultConnectionGroup != "${CONNECTION_GROUP}" { t.Fatalf("game config=%+v", summary.GameMainConfig) } if got, _, ok := parseCatalogStatus(unavailableRaw); got != nil || ok { t.Fatalf("unavailable catalog parsed as available: got=%+v ok=%v", got, ok) } var manifest backendrpc.ResourceManifestPage if err := json.Unmarshal(manifestRaw, &manifest); err != nil { t.Fatalf("decode resource manifest: %v", err) } if !manifest.Available || manifest.ManifestVersion != 1 || manifest.TotalEntries != 2 { t.Fatalf("manifest header=%+v", manifest) } if len(manifest.Entries) != 2 { t.Fatalf("manifest entries=%d", len(manifest.Entries)) } if manifest.Entries[0].Bytes == nil || *manifest.Entries[0].Bytes != 21 { t.Fatalf("manifest first bytes=%v", manifest.Entries[0].Bytes) } if manifest.Entries[0].BLAKE3 == "" || !strings.Contains(manifest.Entries[0].Destination, "{addressables-root}") { t.Fatalf("manifest first entry=%+v", manifest.Entries[0]) } var snapshot struct { AppVersion string `json:"app_version"` BundleVersion string `json:"bundle_version"` GameMainConfigBootstrap *GameMainConfigSummary `json:"game_main_config_bootstrap"` LauncherMetadata *LauncherMetadataSummary `json:"launcher_metadata"` LegacyGameMainConfig json.RawMessage `json:"game_main_config"` } if err := json.Unmarshal(snapshotRaw, &snapshot); err != nil { t.Fatalf("decode snapshot: %v", err) } if snapshot.AppVersion != "${APP_VERSION}" || snapshot.BundleVersion != "${BUNDLE_VERSION}" { t.Fatalf("snapshot versions=%q/%q", snapshot.AppVersion, snapshot.BundleVersion) } if snapshot.GameMainConfigBootstrap == nil || snapshot.GameMainConfigBootstrap.ServerInfoDataURL == "" { t.Fatalf("snapshot game config=%+v", snapshot.GameMainConfigBootstrap) } if snapshot.GameMainConfigBootstrap.ServerInfoDataURL != "https://yostar-serverinfo.bluearchiveyostar.com/{server-info-path}" { t.Fatalf("snapshot server info=%q", snapshot.GameMainConfigBootstrap.ServerInfoDataURL) } if snapshot.LauncherMetadata == nil || snapshot.LauncherMetadata.ManifestSource == "" { t.Fatalf("snapshot launcher metadata=%+v", snapshot.LauncherMetadata) } if len(snapshot.LegacyGameMainConfig) != 0 { t.Fatalf("legacy game_main_config field unexpectedly present: %s", snapshot.LegacyGameMainConfig) } }