Files
BlueArchiveToolkit/adapters/tests/real_unityfs_local.rs

25 lines
839 B
Rust

use bat_adapters::unity::{RawAssetBundle, Unity2021_3Adapter, UnityAdapter};
use std::path::PathBuf;
#[tokio::test]
#[ignore = "requires BAT_REAL_UNITYFS_BUNDLE pointing at a local UnityFS bundle"]
async fn parses_local_real_unityfs_bundle() {
let path = PathBuf::from(
std::env::var("BAT_REAL_UNITYFS_BUNDLE").expect("BAT_REAL_UNITYFS_BUNDLE must be set"),
);
let data = std::fs::read(&path).expect("read local UnityFS bundle");
let adapter = Unity2021_3Adapter::new();
let parsed = adapter
.parse(&RawAssetBundle {
data,
path: Some(path.display().to_string()),
})
.await
.expect("parse local UnityFS bundle");
assert_eq!(parsed.unity_version, "2021.3.56f2");
assert!(!parsed.blocks.is_empty());
assert!(!parsed.directories.is_empty());
}