Files
BlueArchiveToolkit/crates/bat-assetbundle/src/text.rs
T
nyaKazuha 2079c6a307 feat(sync): 接入解析缓存与汉化发布前置
补齐官方 release 解析缓存、TextUnit 明细索引、资源变更集、Crowdin handoff 预留、ResourceRepository 导入元数据和 localized release patch 前置链路。

同时开放文件级 patch.apply 与 UnityFS TextAsset/string/semantic field patch CLI/RPC 入口,并保留官方原版资源与汉化产物双目录发布状态。

验证:cargo test -p bat-assetbundle --locked;cargo clippy -p bat-assetbundle --all-targets --locked -- -D warnings;cargo test -p bat-infrastructure --locked。
2026-07-31 00:38:45 +08:00

950 lines
35 KiB
Rust

//! Text extraction from parsed Unity serialized objects.
use crate::serialized::{
managed_reference_metadata_from_fields, UnityManagedReferenceMetadata,
UnityManagedReferenceRecord, UnitySerializedField, UnitySerializedValue,
};
use crate::types::ParsedAssetBundle;
use std::collections::BTreeMap;
/// One text unit used by translation, glossary and patch pipelines.
#[derive(Debug, Clone, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub struct TextUnit {
/// Original source text.
pub source_text: String,
/// Logical AssetBundle path, when provided by the caller.
pub bundle_path: Option<String>,
/// ZIP/archive entry containing the bundle, when known.
pub archive_entry: Option<String>,
/// Unity serialized file path.
pub serialized_file: Option<String>,
/// Unity object path ID.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub path_id: Option<i64>,
/// Unity class ID, for example `49` for `TextAsset`.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub class_id: Option<i32>,
/// TypeTree field path. `TextAsset` is used for a whole TextAsset payload.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub field_path: Option<String>,
/// Byte offset relative to the beginning of the Unity object payload.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub field_offset: Option<usize>,
/// Number of bytes consumed by this field, including alignment padding.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub field_byte_size: Option<usize>,
/// Unity version associated with the source.
pub version: String,
/// Stable context for format, asset name and extraction details.
pub context: BTreeMap<String, String>,
}
/// Non-fatal diagnostic generated while extracting text units.
#[derive(Debug, Clone, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub struct TextUnitExtractionError {
/// Serialized file containing the failed object.
pub serialized_file: Option<String>,
/// Object path ID, when known.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub path_id: Option<i64>,
/// Unity class ID, when known.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub class_id: Option<i32>,
/// TypeTree field path, when known.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub field_path: Option<String>,
/// Byte offset relative to the beginning of the Unity object payload.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub offset: Option<usize>,
/// Human-readable error.
pub error: String,
}
/// Result of extracting text units from one parsed bundle.
#[derive(Debug, Clone, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub struct TextUnitExtractionReport {
/// Extracted text units in deterministic traversal order.
pub units: Vec<TextUnit>,
/// Non-fatal object-level errors.
pub errors: Vec<TextUnitExtractionError>,
/// TextAsset payloads that were binary or invalid UTF-8.
pub skipped_binary_text_assets: usize,
}
/// Extracts translation-ready text from Unity bundle data.
#[derive(Debug, Default, Clone, Copy)]
pub struct TextUnitExtractor;
impl TextUnitExtractor {
/// Creates an extractor.
pub fn new() -> Self {
Self
}
/// Extracts TextAsset and TypeTree string fields from a parsed bundle.
pub fn extract_bundle(
&self,
bundle: &ParsedAssetBundle,
bundle_path: Option<&str>,
) -> TextUnitExtractionReport {
self.extract_bundle_with_context(bundle, bundle_path, None)
}
/// Extracts text with both logical bundle and archive-entry context.
pub fn extract_bundle_with_context(
&self,
bundle: &ParsedAssetBundle,
bundle_path: Option<&str>,
archive_entry: Option<&str>,
) -> TextUnitExtractionReport {
let mut report = TextUnitExtractionReport {
units: Vec::new(),
errors: Vec::new(),
skipped_binary_text_assets: 0,
};
for asset in &bundle.text_assets {
if let Some((format, text)) = decode_text_payload(&asset.bytes) {
let mut context = BTreeMap::new();
context.insert("format".to_string(), format.to_string());
context.insert("asset_name".to_string(), asset.name.clone());
context.insert("source_kind".to_string(), "TextAsset".to_string());
report.units.push(TextUnit {
source_text: text,
bundle_path: bundle_path.map(ToOwned::to_owned),
archive_entry: archive_entry.map(ToOwned::to_owned),
serialized_file: asset.source_path.clone(),
path_id: Some(asset.path_id),
class_id: Some(49),
field_path: Some("TextAsset".to_string()),
field_offset: None,
field_byte_size: None,
version: bundle.unity_version.clone(),
context,
});
} else {
report.skipped_binary_text_assets += 1;
}
}
for serialized_file in &bundle.serialized_files {
for object in &serialized_file.objects {
if object.class_id == 49 || !serialized_file.object_has_type_tree(object) {
continue;
}
let fields = match serialized_file.fields_for_object_entry(object) {
Ok(fields) => fields,
Err(error) => {
report.errors.push(TextUnitExtractionError {
serialized_file: serialized_file.source_path.clone(),
path_id: Some(object.path_id),
class_id: Some(object.class_id),
field_path: None,
offset: None,
error: error.to_string(),
});
continue;
}
};
let context = FieldTextContext {
serialized_file_path: serialized_file.source_path.as_deref(),
path_id: object.path_id,
class_id: object.class_id,
version: &bundle.unity_version,
bundle_path,
archive_entry,
managed_reference: None,
};
for field in fields {
collect_field_text(&mut report.units, &context, &field);
}
}
}
report
}
}
/// Serializes text units as one stable JSON object per line.
pub fn text_units_to_jsonl(units: &[TextUnit]) -> Result<String, serde_json::Error> {
let mut output = String::new();
for unit in units {
output.push_str(&serde_json::to_string(unit)?);
output.push('\n');
}
Ok(output)
}
#[derive(Clone)]
struct FieldTextContext<'a> {
serialized_file_path: Option<&'a str>,
path_id: i64,
class_id: i32,
version: &'a str,
bundle_path: Option<&'a str>,
archive_entry: Option<&'a str>,
managed_reference: Option<UnityManagedReferenceMetadata>,
}
impl<'a> FieldTextContext<'a> {
fn with_managed_reference(&self, metadata: Option<&UnityManagedReferenceMetadata>) -> Self {
Self {
serialized_file_path: self.serialized_file_path,
path_id: self.path_id,
class_id: self.class_id,
version: self.version,
bundle_path: self.bundle_path,
archive_entry: self.archive_entry,
managed_reference: metadata.cloned().or_else(|| self.managed_reference.clone()),
}
}
}
fn collect_field_text<'a>(
units: &mut Vec<TextUnit>,
context: &FieldTextContext<'a>,
field: &'a UnitySerializedField,
) {
match &field.value {
UnitySerializedValue::String(text) if !text.is_empty() => {
let mut unit_context = BTreeMap::new();
unit_context.insert("format".to_string(), "plain".to_string());
unit_context.insert(
"source_kind".to_string(),
if context.managed_reference.is_some() {
"ManagedReferenceField"
} else {
"TypeTreeField"
}
.to_string(),
);
unit_context.insert("type_name".to_string(), field.type_name.clone());
if let Some(metadata) = &context.managed_reference {
insert_managed_reference_context(&mut unit_context, metadata);
}
units.push(TextUnit {
source_text: text.clone(),
bundle_path: context.bundle_path.map(ToOwned::to_owned),
archive_entry: context.archive_entry.map(ToOwned::to_owned),
serialized_file: context.serialized_file_path.map(ToOwned::to_owned),
path_id: Some(context.path_id),
class_id: Some(context.class_id),
field_path: Some(field.path.clone()),
field_offset: Some(field.offset),
field_byte_size: Some(field.byte_size),
version: context.version.to_string(),
context: unit_context,
});
}
UnitySerializedValue::Object(fields) => {
for field in fields {
collect_field_text(units, context, field);
}
}
UnitySerializedValue::ManagedReference {
metadata, fields, ..
} => {
let managed_context = context.with_managed_reference(metadata.as_ref());
for field in fields {
collect_managed_reference_child_text(units, &managed_context, field);
}
}
UnitySerializedValue::ManagedReferenceRegistry { references, fields } => {
if references.is_empty() {
let fallback_metadata = managed_reference_metadata_from_fields(fields);
for field in fields {
let sibling_metadata =
managed_reference_metadata_from_sibling_fields(fields, field);
let managed_context = context.with_managed_reference(
sibling_metadata.as_ref().or(fallback_metadata.as_ref()),
);
collect_managed_reference_child_text(units, &managed_context, field);
}
} else {
for reference in references {
collect_managed_reference_record_text(units, context, reference);
}
}
}
UnitySerializedValue::Array(values) | UnitySerializedValue::Map(values) => {
for field in values {
collect_field_text(units, context, field);
}
}
_ => {}
}
}
fn collect_managed_reference_record_text<'a>(
units: &mut Vec<TextUnit>,
context: &FieldTextContext<'a>,
reference: &'a UnityManagedReferenceRecord,
) {
let managed_context = context.with_managed_reference(Some(&reference.metadata));
for field in &reference.fields {
collect_field_text(units, &managed_context, field);
}
}
fn collect_managed_reference_child_text<'a>(
units: &mut Vec<TextUnit>,
context: &FieldTextContext<'a>,
field: &'a UnitySerializedField,
) {
let key = normalized_text_metadata_key(&field.name);
if is_managed_reference_metadata_text_key(&key) {
return;
}
if is_managed_reference_payload_text_key(&key) {
if let Some(children) = serialized_field_children(field) {
for child in children {
collect_field_text(units, context, child);
}
} else {
collect_field_text(units, context, field);
}
return;
}
if let Some(children) = serialized_field_children(field) {
if let Some(metadata) = managed_reference_metadata_from_fields(children) {
let managed_context = context.with_managed_reference(Some(&metadata));
for child in children {
collect_managed_reference_child_text(units, &managed_context, child);
}
return;
}
}
collect_field_text(units, context, field);
}
fn managed_reference_metadata_from_sibling_fields(
fields: &[UnitySerializedField],
field: &UnitySerializedField,
) -> Option<UnityManagedReferenceMetadata> {
let record_prefix = managed_reference_record_path_prefix(&field.path)?;
let grouped_fields = fields
.iter()
.filter(|candidate| {
candidate.path == record_prefix
|| candidate
.path
.strip_prefix(record_prefix)
.is_some_and(|suffix| suffix.starts_with('.'))
})
.cloned()
.collect::<Vec<_>>();
managed_reference_metadata_from_fields(&grouped_fields)
}
fn managed_reference_record_path_prefix(path: &str) -> Option<&str> {
if let Some(index_end) = path.rfind(']') {
return Some(&path[..=index_end]);
}
path.rsplit_once('.')
.map(|(parent, _)| parent)
.filter(|parent| !parent.is_empty())
}
fn insert_managed_reference_context(
context: &mut BTreeMap<String, String>,
metadata: &UnityManagedReferenceMetadata,
) {
if let Some(reference_id) = metadata.reference_id {
context.insert("managed_reference_id".to_string(), reference_id.to_string());
}
if let Some(value) = &metadata.full_type_name {
context.insert(
"managed_reference_full_type_name".to_string(),
value.clone(),
);
}
if let Some(value) = &metadata.type_name {
context.insert("managed_reference_type".to_string(), value.clone());
}
if let Some(value) = &metadata.namespace {
context.insert("managed_reference_namespace".to_string(), value.clone());
}
if let Some(value) = &metadata.assembly_name {
context.insert("managed_reference_assembly".to_string(), value.clone());
}
}
fn serialized_field_children(field: &UnitySerializedField) -> Option<&[UnitySerializedField]> {
match &field.value {
UnitySerializedValue::Object(fields)
| UnitySerializedValue::Array(fields)
| UnitySerializedValue::Map(fields)
| UnitySerializedValue::ManagedReference { fields, .. }
| UnitySerializedValue::ManagedReferenceRegistry { fields, .. } => Some(fields),
_ => None,
}
}
fn normalized_text_metadata_key(name: &str) -> String {
name.strip_prefix("m_")
.unwrap_or(name)
.chars()
.filter(|character| character.is_ascii_alphanumeric())
.flat_map(char::to_lowercase)
.collect()
}
fn is_managed_reference_metadata_text_key(key: &str) -> bool {
matches!(
key,
"rid"
| "id"
| "identifier"
| "refid"
| "referenceid"
| "managedreferenceid"
| "managedreferenceids"
| "managedreferencesid"
| "managedreferencesids"
| "serializedreferenceid"
| "serializedreferenceids"
| "refids"
| "type"
| "typeid"
| "typeinfo"
| "typename"
| "fullname"
| "fulltypename"
| "class"
| "classname"
| "managedreferenceclassname"
| "serializedreferenceclassname"
| "klass"
| "managedtype"
| "managedreferencetype"
| "managedreferencefullname"
| "managedreferencefulltypename"
| "serializedreferencetype"
| "serializedreferencefullname"
| "serializedreferencefulltypename"
| "assemblyqualifiedname"
| "ns"
| "namespace"
| "namespacename"
| "managedreferencenamespace"
| "managedreferencenamespacename"
| "serializedreferencenamespace"
| "serializedreferencenamespacename"
| "asm"
| "asmname"
| "assembly"
| "assemblyname"
| "managedreferenceassembly"
| "managedreferenceassemblyname"
| "serializedreferenceassembly"
| "serializedreferenceassemblyname"
)
}
fn is_managed_reference_payload_text_key(key: &str) -> bool {
matches!(
key,
"data"
| "payload"
| "value"
| "object"
| "instance"
| "managedreferencepayload"
| "referencepayload"
| "serializedreferencepayload"
| "managedreferencevalue"
| "referencevalue"
| "serializedreferencevalue"
| "managedreferenceobject"
| "referenceobject"
| "serializedreferenceobject"
| "managedreferencedata"
| "referencedata"
| "serializeddata"
| "serializedreferencedata"
)
}
fn decode_text_payload(bytes: &[u8]) -> Option<(&'static str, String)> {
let bytes = bytes.strip_prefix(&[0xef, 0xbb, 0xbf]).unwrap_or(bytes);
if bytes.contains(&0) {
return None;
}
let text = std::str::from_utf8(bytes).ok()?.to_string();
if text.trim().is_empty()
|| text
.chars()
.any(|character| character.is_control() && !matches!(character, '\n' | '\r' | '\t'))
{
return None;
}
let trimmed = text.trim();
if serde_json::from_str::<serde_json::Value>(trimmed).is_ok() {
return Some(("json", text));
}
if text.lines().any(|line| line.contains('\t')) {
return Some(("tsv", text));
}
if text.lines().count() > 1 && text.lines().any(|line| line.contains(',')) {
return Some(("csv", text));
}
Some(("plain", text))
}
#[cfg(test)]
mod tests {
use super::*;
use crate::serialized::UnitySerializedTextAsset;
use crate::types::{
ParsedAssetBundle, UnityFsBlockInfo, UnityFsDirectoryInfo, UnityFsHeader,
UnitySerializedParseError,
};
#[test]
fn extracts_textasset_and_writes_jsonl() {
let bundle = ParsedAssetBundle {
unity_version: "2021.3.56f2".to_string(),
assets: vec!["CAB-test".to_string()],
raw_data: Vec::new(),
unityfs_header: Some(UnityFsHeader {
format_version: 8,
target_version: "5.x.x".to_string(),
unity_version: "2021.3.56f2".to_string(),
total_size: 0,
compressed_blocks_info_size: 0,
uncompressed_blocks_info_size: 0,
flags: 0,
}),
blocks: vec![UnityFsBlockInfo {
uncompressed_size: 0,
compressed_size: 0,
flags: 0,
compression: crate::types::UnityFsCompression::None,
}],
directories: vec![UnityFsDirectoryInfo {
offset: 0,
size: 0,
flags: 0,
path: "CAB-test".to_string(),
}],
files: Vec::new(),
serialized_files: Vec::new(),
text_assets: vec![UnitySerializedTextAsset {
source_path: Some("CAB-test".to_string()),
path_id: 1,
name: "dialogue.json".to_string(),
bytes: br#"{"text":"hello"}"#.to_vec(),
}],
serialized_parse_errors: Vec::<UnitySerializedParseError>::new(),
};
let report = TextUnitExtractor::new().extract_bundle_with_context(
&bundle,
Some("dialogue.bundle"),
Some("assets/dialogue.bundle"),
);
assert_eq!(report.units.len(), 1);
assert_eq!(
report.units[0].archive_entry.as_deref(),
Some("assets/dialogue.bundle")
);
assert_eq!(
report.units[0].context.get("format"),
Some(&"json".to_string())
);
assert_eq!(
text_units_to_jsonl(&report.units).unwrap(),
format!("{}\n", serde_json::to_string(&report.units[0]).unwrap())
);
}
#[test]
fn extracts_managed_reference_payload_without_metadata_strings() {
let payload_field = string_field(
"m_ManagedReferences.references[0].data.message",
"message",
"こんにちは",
);
let metadata_field = string_field(
"m_ManagedReferences.references[0].managedReferenceFullTypeName",
"managedReferenceFullTypeName",
"Game BA.Text.ScenarioLine",
);
let registry_field = UnitySerializedField {
path: "m_ManagedReferences".to_string(),
name: "m_ManagedReferences".to_string(),
type_name: "ManagedReferenceRegistry".to_string(),
offset: 0,
byte_size: 64,
type_tree_node_index: None,
value: UnitySerializedValue::ManagedReferenceRegistry {
references: vec![UnityManagedReferenceRecord {
metadata: UnityManagedReferenceMetadata {
reference_id: Some(42),
full_type_name: Some("Game BA.Text.ScenarioLine".to_string()),
type_name: Some("ScenarioLine".to_string()),
namespace: Some("BA.Text".to_string()),
assembly_name: Some("Game".to_string()),
},
fields: vec![payload_field.clone()],
}],
fields: vec![metadata_field],
},
};
let context = FieldTextContext {
serialized_file_path: Some("CAB-test"),
path_id: 7,
class_id: 114,
version: "2021.3.56f2",
bundle_path: Some("scenario.bundle"),
archive_entry: None,
managed_reference: None,
};
let mut units = Vec::new();
collect_field_text(&mut units, &context, &registry_field);
assert_eq!(units.len(), 1);
assert_eq!(units[0].source_text, "こんにちは");
assert_eq!(
units[0].field_path.as_deref(),
Some("m_ManagedReferences.references[0].data.message")
);
assert_eq!(
units[0].context.get("source_kind"),
Some(&"ManagedReferenceField".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_id"),
Some(&"42".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_full_type_name"),
Some(&"Game BA.Text.ScenarioLine".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_type"),
Some(&"ScenarioLine".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_namespace"),
Some(&"BA.Text".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_assembly"),
Some(&"Game".to_string())
);
}
#[test]
fn extracts_fallback_managed_reference_payload_alias_without_metadata_strings() {
let payload_field = string_field(
"m_ManagedReferences.RefIds[0].managedReferenceData.message",
"message",
"こんにちは",
);
let registry_field = UnitySerializedField {
path: "m_ManagedReferences".to_string(),
name: "m_ManagedReferences".to_string(),
type_name: "ManagedReferencesRegistry".to_string(),
offset: 0,
byte_size: 96,
type_tree_node_index: None,
value: UnitySerializedValue::ManagedReferenceRegistry {
references: Vec::new(),
fields: vec![
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceClassName",
"managedReferenceClassName",
"ScenarioLine",
),
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceNamespaceName",
"managedReferenceNamespaceName",
"BA.Text",
),
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceAssemblyName",
"managedReferenceAssemblyName",
"Game",
),
string_field(
"m_ManagedReferences.RefIds[0].serializedReferenceFullTypeName",
"serializedReferenceFullTypeName",
"Game BA.Text.ScenarioLine",
),
string_field(
"m_ManagedReferences.RefIds[0].typeInfo",
"typeInfo",
"Game BA.Text.ScenarioLine",
),
string_field(
"m_ManagedReferences.RefIds[0].typeID.className",
"className",
"ScenarioLine",
),
string_field(
"m_ManagedReferences.RefIds[0].typeID.namespaceName",
"namespaceName",
"BA.Text",
),
string_field(
"m_ManagedReferences.RefIds[0].typeID.asmName",
"asmName",
"Game",
),
UnitySerializedField {
path: "m_ManagedReferences.RefIds[0].managedReferenceData".to_string(),
name: "managedReferenceData".to_string(),
type_name: "managedReference".to_string(),
offset: 64,
byte_size: 24,
type_tree_node_index: None,
value: UnitySerializedValue::Object(vec![payload_field]),
},
],
},
};
let context = FieldTextContext {
serialized_file_path: Some("CAB-test"),
path_id: 7,
class_id: 114,
version: "2021.3.56f2",
bundle_path: Some("scenario.bundle"),
archive_entry: None,
managed_reference: None,
};
let mut units = Vec::new();
collect_field_text(&mut units, &context, &registry_field);
assert_eq!(units.len(), 1);
assert_eq!(units[0].source_text, "こんにちは");
assert_eq!(
units[0].field_path.as_deref(),
Some("m_ManagedReferences.RefIds[0].managedReferenceData.message")
);
assert_eq!(
units[0].context.get("source_kind"),
Some(&"ManagedReferenceField".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_type"),
Some(&"ScenarioLine".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_namespace"),
Some(&"BA.Text".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_assembly"),
Some(&"Game".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_full_type_name"),
Some(&"Game BA.Text.ScenarioLine".to_string())
);
}
#[test]
fn extracts_fallback_managed_reference_payload_family_alias_with_context() {
let payload_field = string_field(
"m_ManagedReferences.RefIds[0].serializedReferencePayload.message",
"message",
"こんにちは",
);
let registry_field = UnitySerializedField {
path: "m_ManagedReferences".to_string(),
name: "m_ManagedReferences".to_string(),
type_name: "ManagedReferencesRegistry".to_string(),
offset: 0,
byte_size: 96,
type_tree_node_index: None,
value: UnitySerializedValue::ManagedReferenceRegistry {
references: Vec::new(),
fields: vec![
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceClassName",
"managedReferenceClassName",
"ScenarioLine",
),
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceNamespaceName",
"managedReferenceNamespaceName",
"BA.Text",
),
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceAssemblyName",
"managedReferenceAssemblyName",
"Game",
),
UnitySerializedField {
path: "m_ManagedReferences.RefIds[0].serializedReferencePayload"
.to_string(),
name: "serializedReferencePayload".to_string(),
type_name: "managedReference".to_string(),
offset: 64,
byte_size: 24,
type_tree_node_index: None,
value: UnitySerializedValue::Object(vec![payload_field]),
},
],
},
};
let context = FieldTextContext {
serialized_file_path: Some("CAB-test"),
path_id: 7,
class_id: 114,
version: "2021.3.56f2",
bundle_path: Some("scenario.bundle"),
archive_entry: None,
managed_reference: None,
};
let mut units = Vec::new();
collect_field_text(&mut units, &context, &registry_field);
assert_eq!(units.len(), 1);
assert_eq!(units[0].source_text, "こんにちは");
assert_eq!(
units[0].field_path.as_deref(),
Some("m_ManagedReferences.RefIds[0].serializedReferencePayload.message")
);
assert_eq!(
units[0].context.get("source_kind"),
Some(&"ManagedReferenceField".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_type"),
Some(&"ScenarioLine".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_namespace"),
Some(&"BA.Text".to_string())
);
assert_eq!(
units[0].context.get("managed_reference_assembly"),
Some(&"Game".to_string())
);
}
#[test]
fn extracts_fallback_managed_reference_sibling_records_with_separate_context() {
let registry_field = UnitySerializedField {
path: "m_ManagedReferences".to_string(),
name: "m_ManagedReferences".to_string(),
type_name: "ManagedReferencesRegistry".to_string(),
offset: 0,
byte_size: 160,
type_tree_node_index: None,
value: UnitySerializedValue::ManagedReferenceRegistry {
references: Vec::new(),
fields: vec![
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceClassName",
"managedReferenceClassName",
"ScenarioLine",
),
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceNamespaceName",
"managedReferenceNamespaceName",
"BA.Text",
),
string_field(
"m_ManagedReferences.RefIds[0].managedReferenceAssemblyName",
"managedReferenceAssemblyName",
"Game",
),
UnitySerializedField {
path: "m_ManagedReferences.RefIds[0].managedReferenceData".to_string(),
name: "managedReferenceData".to_string(),
type_name: "managedReference".to_string(),
offset: 64,
byte_size: 24,
type_tree_node_index: None,
value: UnitySerializedValue::Object(vec![string_field(
"m_ManagedReferences.RefIds[0].managedReferenceData.message",
"message",
"こんにちは",
)]),
},
string_field(
"m_ManagedReferences.RefIds[1].managedReferenceClassName",
"managedReferenceClassName",
"ChoiceLine",
),
string_field(
"m_ManagedReferences.RefIds[1].managedReferenceNamespaceName",
"managedReferenceNamespaceName",
"BA.Text",
),
string_field(
"m_ManagedReferences.RefIds[1].managedReferenceAssemblyName",
"managedReferenceAssemblyName",
"Game",
),
UnitySerializedField {
path: "m_ManagedReferences.RefIds[1].referencePayload".to_string(),
name: "referencePayload".to_string(),
type_name: "managedReference".to_string(),
offset: 120,
byte_size: 24,
type_tree_node_index: None,
value: UnitySerializedValue::Object(vec![string_field(
"m_ManagedReferences.RefIds[1].referencePayload.message",
"message",
"選択肢",
)]),
},
],
},
};
let context = FieldTextContext {
serialized_file_path: Some("CAB-test"),
path_id: 7,
class_id: 114,
version: "2021.3.56f2",
bundle_path: Some("scenario.bundle"),
archive_entry: None,
managed_reference: None,
};
let mut units = Vec::new();
collect_field_text(&mut units, &context, &registry_field);
assert_eq!(units.len(), 2);
assert_eq!(
units[0].field_path.as_deref(),
Some("m_ManagedReferences.RefIds[0].managedReferenceData.message")
);
assert_eq!(units[0].source_text, "こんにちは");
assert_eq!(
units[0].context.get("managed_reference_type"),
Some(&"ScenarioLine".to_string())
);
assert_eq!(
units[1].field_path.as_deref(),
Some("m_ManagedReferences.RefIds[1].referencePayload.message")
);
assert_eq!(units[1].source_text, "選択肢");
assert_eq!(
units[1].context.get("managed_reference_type"),
Some(&"ChoiceLine".to_string())
);
}
fn string_field(path: &str, name: &str, value: &str) -> UnitySerializedField {
UnitySerializedField {
path: path.to_string(),
name: name.to_string(),
type_name: "string".to_string(),
offset: 0,
byte_size: value.len() + 4,
type_tree_node_index: None,
value: UnitySerializedValue::String(value.to_string()),
}
}
}